Mia Shaders and Caustics

After some problems and many Errors (xsi wrote a error message for every of the 500´000 Photons i sent) i found a solution who works very well with the MIA-Shaders and Caustics.

Caustics with Phong material


Caustics with MIA Material (causes XSI to crash all the time) and strangely it jsut shows a black picture after save it :S


well.. cause xsi crashed then i started a new scene and combinied the miashader with a phon shader in the render tree. So the mia controls the look and view of the material and the phong controls the photons.


and here´s the rendertree for the ´material.




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