here’s a quick test with Constant shaders and Final Gathering.
and here’s a tryout with DoF…sadly the Dof of XSI sucksalot.
and a photoshopped DoF the way i would like to see it.
Advertisements
Tags: constant shader, depth of field, dof, final gathering, mentalray, xsi
November 10, 2007 at 6:54 am |
hy, like the image. elegant and simple. how did you make the dof? it really looks like you’ve got some low aa, or sampling going on..
November 10, 2007 at 9:47 am |
on the first pict there is no DoF
2nd is Softimage Dof (sucks)
3rd is Softimage Dof + Photoshop