Posts Tagged ‘render’

new renderings

May 14, 2012

modelled in cinema4d
rendered in octane

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some new stuff

June 4, 2010

the blob

some new 3D stuff

May 8, 2009

i’ve got Maxwell and now i’m busy watching tutorials and learning the new stuff.
A first Rendering can be seen here.

wohnen

new renderings

March 18, 2009

i rendered that thin complete in the C4d AR.
And as soon as i find some time ip gonna challenge it with the Maxwell renderer.

6 hours for the whole thing.

pool_001

wire

damm, that tree sucks.

photo vs maxwell vs mentalray

December 9, 2008

i found a funny thread in the maxwell forum about a guy who built up a cornell box in rel life, took pictures and reproduced it in a Maxwell Rendersetup.
I have every of my Workstations rendering right now so it’s a perfect performance test to rebuild the thing in XSI.
Took me some more time but i came pretty close. And the rendertime is under 2 minutes at 1620x1013px.
1 Pointlicht, FG, GI, and Caustics.

My Mentalray Experiment
V1.
mentalray

V2
mentalraytest

Jomaga’s Setup Photo and Maxwell
cornellcomp

some new 3d stuff

October 21, 2008

i work on some crappy arch viz and just made a composition with the roughs of the first building.

some picts

May 16, 2008

selfportrait in Sarnen

My pet Ant….

Renderbreaks in the office 😛

morning

February 21, 2008

whoa… i was so hard at work that morning..
rendering some stuff for a big machine-building company.
Now my other Mac is rendering some stuff and i work here on the Showreel of our Company.
I hope i can show that asap here.

In other news, i cleande um my whole appartement and my Sister put her furniture in there yesterday.
So it’s really packed there right now. Hope i can move on soon.

zoltan lives on

December 7, 2007

my ever-wip is going on. I worked on my very first head in XSI/SILO for months now (mostly cause i never find the time 😦 ) and i made the first render yesterday night. LowPoly made in XSI, tweaking, and sculpting/brushing in SILO..then refined teh Mesh (normal map tryouts gone horribly wrong) brought it back to XSI and made a simple Phong-AO-Shader and a Ski for the Light. FG and Mentalray made the rest. IF someone would help me with a good DoF Shader for XSI, i would be really happy. Some final work in Photoshop and here’s a pict.
Wires will come later.

zoltan.jpg

some new caustics

October 23, 2007

i was stuck in the train again (as you should´ve guessed) and while sit in a dark train (it was in a tunnel)
i tweaked my xsi lightsetups in my testfile with a Glass i made in SILO and i let it render for a while.
After getting that one with the green background, i´ve decidet to try another thing with 2 cubes in tha background who block some of the light and of course creat caustics too.

it were about 5´000´000 caustics, FG and standart Phong shaders.
I will install the MIA shaders asap and start another session.

greetz

glas_001.jpg

glass_002.jpg