modelled in cinema4d
rendered in octane
Posts Tagged ‘render’
new renderings
May 14, 2012some new stuff
June 4, 2010some new 3D stuff
May 8, 2009new renderings
March 18, 2009photo vs maxwell vs mentalray
December 9, 2008i found a funny thread in the maxwell forum about a guy who built up a cornell box in rel life, took pictures and reproduced it in a Maxwell Rendersetup.
I have every of my Workstations rendering right now so it’s a perfect performance test to rebuild the thing in XSI.
Took me some more time but i came pretty close. And the rendertime is under 2 minutes at 1620x1013px.
1 Pointlicht, FG, GI, and Caustics.
some new 3d stuff
October 21, 2008some picts
May 16, 2008morning
February 21, 2008whoa… i was so hard at work that morning..
rendering some stuff for a big machine-building company.
Now my other Mac is rendering some stuff and i work here on the Showreel of our Company.
I hope i can show that asap here.
In other news, i cleande um my whole appartement and my Sister put her furniture in there yesterday.
So it’s really packed there right now. Hope i can move on soon.
zoltan lives on
December 7, 2007my ever-wip is going on. I worked on my very first head in XSI/SILO for months now (mostly cause i never find the time 😦 ) and i made the first render yesterday night. LowPoly made in XSI, tweaking, and sculpting/brushing in SILO..then refined teh Mesh (normal map tryouts gone horribly wrong) brought it back to XSI and made a simple Phong-AO-Shader and a Ski for the Light. FG and Mentalray made the rest. IF someone would help me with a good DoF Shader for XSI, i would be really happy. Some final work in Photoshop and here’s a pict.
Wires will come later.
some new caustics
October 23, 2007i was stuck in the train again (as you should´ve guessed) and while sit in a dark train (it was in a tunnel)
i tweaked my xsi lightsetups in my testfile with a Glass i made in SILO and i let it render for a while.
After getting that one with the green background, i´ve decidet to try another thing with 2 cubes in tha background who block some of the light and of course creat caustics too.
it were about 5´000´000 caustics, FG and standart Phong shaders.
I will install the MIA shaders asap and start another session.
greetz